1.解压缩 2.运行update目录下的setup.exe安装升级档 3.复制codex目录下的文件到游戏安装目录 4.开始游戏
1.安装《祖先遗产》CODEX版游戏:Ancestors.Legacy.Saladins.Conquest-CODEX
2.安装《祖先遗产》 Build63593升级档:https://patch.ali213.net/showpatch/120269.html
3.安装《祖先遗产》 Build63724升级档:http://patch.ali213.net/showpatch/120847.html
4.安装本升级档
机翻:
更新Build 63982:
[优化]在更远的LOD中从较小的模型部件中移除阴影投射。手上拿着箭头或小刀的东西在远离相机时不会再投下阴影。
[优化]士兵抛出火炬燃烧世界的火焰上的火焰粒子现在存储在一个物体池中,而不是每次重新生成。
[Tweak]在游戏中的Match Status屏幕中添加了游戏手柄控件的图例条目。
[Tweak]删除了在游戏中“匹配状态”屏幕中悬停“玩家信息”按钮时显示的工具提示。
[Tweak]在游戏中的匹配状态屏幕中为本地玩家添加了玩家信息按钮。
[Tweak]更改了游戏中“匹配状态”屏幕中顶部选项卡的大小。纹理过于拉伸。
[Tweak]在游戏中的Match Status屏幕中调整了游戏手柄上的UI导航。
[Tweak]缩小标题字体大小并增加悬停工具提示中文本描述的距离。在某些语言中,一些新添加的选项太长,标题不适合单行。结果,它与描述文本重叠,使得两者都不可读。
[Tweak]在第一章“关闭课程”期间,一旦到达海滩,减少了drakkar侧向运动。在某些情况下看起来很傻。
[Tweak] AI现在将与Hassasins进行战斗,而不仅仅是陷阱。
[Tweak]马运动的改进,特别是对于突然改变方向的情况。
[Tweak]同时向多个小队发出命令时改进了单位定位。
[修正]修正了游戏未运行时接受邀请的问题。到游戏启动时,会话可能已满,在这种情况下,没有向在邀请请求下启动游戏的用户显示错误。
[修正]修复了“Holmgard”章节中的潜在拦截器。
[修正]在专用服务器上播放的PvE匹配功能不正常。由于专用服务器上的Fog of War初始化错误,AI看到的比它应该的多。
[修正] Hassasins士气现在正常运作,他们不像其他小队那样更容易受到士气降低的影响。他们甚至更强一些。
[修正]“呼唤圣战”祈祷和“伊斯兰宣传”技术升级行为不端 - 而不是加强士气,他们做了相反的事情。
[修正] QuickMatch算法有一个错误,它通过正确查找允许观众的服务器来促进它。罕见的情况,但自从我们释放观众后破了:(
[修正]在专用服务器上玩时,骑兵无法攻击。这已经解决了。
[修正] AI不应再长时间停留在基地。
[修正]当AI设置为“随机”时,AI现在可以接收撒拉逊国家。
[修正]在专用服务器上播放时,农民在服务器上的移动速度比在客户端移动速度慢,导致许多小问题,通常行动发生的时间比预期的要晚一些。
[修正]当鼠标悬停在UI上时,缩放现在可以正常工作。
[修正]没有船员的Ballistas现在将对来自Fog of War的能见度事件作出适当的反应。
[Crashfix]修复了当服务器和客户端几乎同时通过“返回主菜单”按钮离开游戏时发生的崩溃,服务器稍快一些。
原文:
Update Build 63982:
[Optimization] Removed shadow casting from smaller model parts in further LOD's. Things like arrow held in a hand or a small knife will no longer cast a shadow when far away from camera.
[Optimization] Fire particles on torches thrown by soldiers to burn the world are now stored in a pool of objects, instead of spawned every time anew.
[Tweak] Added a legend entry for gamepad controls in the in-game Match Status screen.
[Tweak] Removed tooltips that are showing up when hovering Player Information buttons in the in-game Match Status screen.
[Tweak] Added a Player Information button for the local player in the in-game Match Status screen.
[Tweak] Changed the size of the top tabs in the in-game Match Status screen. The textures were too stretched.
[Tweak] Adjusted the UI navigation on gamepad in the in-game Match Status screen.
[Tweak] Reduced the title font size and increased distance from the text description in on-hover tooltips. In some languages, some of the newly added options were too long and the title did not fit in a single line. As a result, it overlapped the description text, making both unreadable.
[Tweak] Reduced the drakkar sideways movement once it's arrived to the beach, during the first chapter "Off The Course". Looked silly in some cases.
[Tweak] AI will now engage into combat with Hassasins, not just place traps.
[Tweak] Improvements to horse movement, especially for cases involving sudden direction change.
[Tweak] Improved unit positioning when giving orders to multiple squads simultaneously.
[Bugfix] Fixed an issue with accepting an invite while the game is not running. By the time the game launched the session could be full, in which case no error was shown to the user who launched the game on invite request.
[Bugfix] Fixed a potential blocker in "Holmgard" chapter.
[Bugfix] PvE matches played on dedicated server were functioning improperly. Due to a bug with Fog of War initialization on dedicated servers, the AI saw more than it should.
[Bugfix] Hassasins morale is now working properly and they are not more vulnerable to morale reducing actions than other squads. They're even a bit stronger.
[Bugfix] "Call Jihad" prayer and "Islamic Propaganda" technology upgrade were misbehaving - instead of strengthening the morale, they did the opposite.
[Bugfix] QuickMatch algorithm had a bug, that prevfented it from correctly finding servers which allowed spectators. Rare case, but broken since we released spectators :(
[Bugfix] While playing on dedicated servers, cavalry was unable to attack. This has now been resolved.
[Bugfix] AI should no longer stay in the base for long periods of time.
[Bugfix] AI is now able to receive Saracen nation when it's set to "Random".
[Bugfix] When playing on dedicated servers, peasants were moving slower on the server than on the clients which resulted in many smaller issues, usually actions happened a bit later than one would expect.
[Bugfix] Zoom will now properly work when the mouse is hovering UI.
[Bugfix] Ballistas left without a crew will now properly react to visibility events from Fog of War.
[Crashfix] Fixed a crash that happened when both the server and client left the game through the "Return to Main Menu" button at almost the same time, with server slightly faster.
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