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战争派对 v1.0.9升级档+免DVD补丁PLAZA版

战争派对 v1.0.9升级档+免DVD补丁PLAZA版

  • 补丁类型:其他补丁
  • 更新时间:2021-07-31
  • 补丁语言:英文,中文

所属游戏:战争派对

补丁标签:
补丁详情

1.解压缩 2.安装Update文件夹下的升级补丁到游戏目录 3.复制PLAZA文件夹下的免DVD补丁到游戏目录覆盖 4.运行游戏

补丁使用说明

1.安装《战争派对》PLAZA版游戏:Warparty-PLAZA
2.安装《战争派对》v1.0.1升级档:http://patch.ali213.net/showpatch/114079.html
3.安装《战争派对》v1.0.2升级档:http://patch.ali213.net/showpatch/114457.html
4.安装《战争派对》v1.0.4升级档:http://patch.ali213.net/showpatch/115043.html
5.安装《战争派对》v1.0.6升级档:https://patch.ali213.net/showpatch/117883.html
6.安装本升级档

机翻:

更新v1.0.9:
-解决了重新启动游戏后质量设置不适用的问题。
-最终的解决方案越大越好。

更新v1.0.8:
游戏
鼠尾草基地的生命值从900降低到800。
鼠尾草的射程从11降低到10。
训练时间从13秒增加到14秒
苛性二龙的训练时间从17秒增加到18秒。
野禽的训练时间从15秒增加到16秒。
甲龙的能量消耗从30能量降低到15能量。
强壮的甲龙能量消耗从30能量降低到15能量。
黑豹的能量消耗从35点降低到20点。
跟踪黑豹的能量消耗从35点降低到20点。
树精的装甲穿透能力从10降低到5。
森林女神女皇的装甲穿透能力从10降低到5。
神秘的奈瑞德漩涡技能持续时间从6秒减少到5.5秒。
龙卷风能量冷却时间从20增加到25。
纠缠能量冷却时间从15增加到30。
缠绕功率半径下降5%。
撕裂骨熟练损伤从14减少到13。
巫医的移动速度从6降低到5.5。
诅咒巫医的移动速度从6降低到5.5。
战士盔甲从5增加到10。
火战士盔甲从10增加到15。
殖民地的生命值从1500 / 2000 / 2500增加到1600 / 2200 / 2800。
房子、陵墓和树屋的视野范围从15增加到25。
捕获的神殿视野范围减少20%。

各种各样的改进
Mika任务2的难度已经降低。人工智能现在以更少的初始资源开始,阻止它像以前一样快速地建立基地。

错误修复
修正了Mika第3章中的一个触发器,以确保它总是在关卡开始时被触发。
在Mika第4章中Char的基地已经被修改,以防止玩家在建造基地前用开始单位摧毁它。
Vithara的小点现在和其他派系一样大。
在生存模式下解决了崩溃。
修正越大成就越好。
解决了野人4号任务无法完成的情况。
修正了大厅权限下拉菜单的问题。

更新v1.0.7:
改进:
闲置的商队现在被视为闲置的村民,所以你可以使用热键。
商队现在被排除在alt +拖动之外。
维塔拉单位现在有脚印了。

缺陷修正:
修正了越大越好在PC上的成就。
循环通过一个选择现在正确地进入下一个类型的行。
修正了一个问题,一些三角龙在山口地图产生倾斜,他们的头卡在地面。
修正了Power处理程序中的一个问题。
修正了一个问题,肉类视觉可能会消失,从肉类对象下降的狩猎野生恐龙。
修正了Char死后僵尸仍然会产生的问题。
修正了在地形上渲染黑线的问题。
解决了相机悬停在水晶上方时的帧下降问题。
修正了僵尸被困在地形中的问题。
修正了地形网格系统的崩溃。
修正了AI酋长死于弑君模式的问题。
修正了山口地图上的圣地可以被占领的问题

原文:

Update v1.0.9:
- Solved an issue where the quality settings did not apply after restarting the game.
- Final fix for the Bigger is Better achievement.

Update v1.0.8:
Gameplay
Sage base Health reduced from 900 to 800.
Sage Range reduced from 11 to 10.
Dilophosaurus training time increased from 13 seconds to 14 seconds
Caustic Dilophosaurus training time increased from 17 seconds to 18 seconds.
Feral Raptor training time increased from 15 seconds to 16 seconds.
Ankylosaurus power cost reduced from 30 power to 15 power.
Sturdy Ankylosaurus power cost reduced from 30 power to 15 power.
Panther power cost reduced from 35 power to 20 power.
Stalking Panther power cost reduced from 35 power to 20 power.
Dryad Armour Penetration reduced from 10 to 5.
Dryad Empress Armour Penetration reduced from 10 to 5.
Mystic Nereid Whirlpool ability duration reduced from 6 seconds to 5.5 seconds.
Tornado power Cooldown increased from 20 to 25.
Entangle power Cooldown increased from 15 to 30.
Entangle power radius decreased by 5%.
Lacerating Bone Adept Damage reduced from 14 to 13.
Witch Doctor movement speed reduced from 6 to 5.5.
Cursed Witch Doctor movement speed reduced from 6 to 5.5.
Warrior Armour increased from 5 to 10.
Fire Warrior Armour increased from 10 to 15.
Settlement health increased from 1500 / 2000 / 2500 health to 1600 / 2200 / 2800 health.
House, Mausoleum and Treehouse vision range increased from 15 to 25.
Captured Shrine vision range reduced by 20%.

Miscellaneous Improvements
The difficulty in Mika Mission 2 has been reduced. The AI now starts with less initial resources, preventing it from building up a base as quickly as before.

Bug Fixes
Fixed a trigger in Mika Chapter 3 to make sure it always gets triggered at the start of the level.
Char’s base in Mika Chapter 4 has been revamped to prevent the player from destroying it with the starting units before building a base.
The Vithara minimap dots are now as big as the other factions.
Solved a crash in the survival mode.
Fixed the Bigger is better achievement.
Solved a case where Wildlanders Mission 4 could not be completed. 
Fixed an issue with the permissions dropdown in the lobby.

Update v1.0.7:
Improvements:
Idle caravans now count as idle villagers so you can use the hotkeys.
Caravans are now excluded from alt + drag.
Vithara units now have footprints.

Bug Fixes:
Fixed the Bigger is Better achievement on PC.
Cycling through a selection now correctly goes to the next type in line.
Fixed an issue where some triceratops on the mountain passes map spawned tilted forward with their heads stuck in the ground.
Fixed an issue in the Power handler.
Fixed an issue where the meat visual could disappear from the meat objects dropped by hunted wild dinosaurs.
Fixed an issue where zombies would still spawn after Char died.
Fixed an issue where black lines were rendered on the terrain.
Solved a frame drop when hovering the camera above crystals.
Fixed an issue where zombies got stuck in the terrain.
Fixed a crash in the Terrain Grid system.
Fixed an issue when the AI chieftain dies in Regicide mode.
Fixed an issue where the Shrine on the Mountain Passes map could be captured without 

by PLAZA

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