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淘金热:The Game 周年版 v1.5.3.11950升

淘金热:The Game 周年版 v1.5.3.11950升

  • 补丁类型:其他补丁
  • 更新时间:2021-07-31
  • 补丁语言:英文

所属游戏:淘金热:The Game

补丁标签:
补丁详情

1.解压缩 2.运行update文件夹里的setup.exe安装升级档到游戏目录 3.复制codex文件夹里的文件到游戏目录覆盖 4.开始游戏

补丁使用说明

1.安装《淘金热:The Game》CODEX游戏:Gold.Rush.The.Game.Anniversary-CODEX
2.安装本升级档

机翻:

更新v1.5.3.11950:
•固定排行榜保存错误。
•固定黄金冶炼缺陷
•通过笔记本电脑从设备商店订购物品时,固定的1美元模式。
•固定的[Esc]键不在银行工作。
•机器存储中调整的用户界面文本。
更新V1.5.3:
变化:
增加了加固的易碎件组,具有更高的耐用性,但也有更高的价格。它们可以用不同的颜色区分。玩家现在可以选择使用更昂贵的零件,这将持续更长时间。商店里有加固部件。
增加了木箱。玩家可以同时携带多个物品。
增加了新的工具:零件分析仪,可以用来检查它所指向的零件的耐久性。
新增工人:监工(见下文1-3级效果)。
添加了新的随机事件(请参阅下面的完整列表)。
增加了互联网无线电集成。查看上面的指南,了解如何激活它。
当永久冻土撞击时,皮卡车被传送到酒店后,现在被移到播放器旁边。
当永冻层撞击时,皮卡不再断裂。
前照灯闪电现在起到手电筒的作用,但亮度更高。您可以在打开前照灯的情况下携带设备。
已从工具栏中删除手电筒。
更改了默认工具,改为鼠标滚轮。
磁铁矿分离机在斗满时停止处理污垢(就像金块一样)。
在设置->游戏->时钟时间中添加了12小时游戏时间显示选项。
向商店添加了有关燃油消耗量的信息。
向生成器添加了一个新按钮:全部启动。
工人们在午夜领工资。
每天午夜收取贷款。
统计数据会在午夜进行检查,无论它们何时显示给玩家。
“重新培训工人”选项中工人的随机化现在起到了绘制一个新选项(从可用机器池中)的作用。
增加了燃料站耗尽燃料的可能性。
增加了使用挖掘机臂时关闭发动机的提示。
使进入发电机而不跳跃成为可能。
更改了地图的移动图标。
在水塔上增加了新的阀门。
调整了潘的对撞机,以更准确地安装碗。
增加了油箱的开启声。
增加了打开油箱盖的可能性。
小型电动水泵的盖子现在在加油前自动打开。
为盖子和盖子添加了关闭动画。
在发动机已关闭但灯仍亮时添加了新的通知。
更改了磁铁矿的销售提示文本。
将其中一个教程任务中所需的电缆数量从4减少到3。
在简易模式设置期间更改了清洗设备的元素捕捉。元素不再需要正确旋转。
在教程中添加了更多的标记到滚筒,在
索赔升级任务,前端装载机,复式跳汰机吊桶,ST滑车吊桶。
增加了新的教程任务,要求玩家在教程中出售金条。
修改了挖掘机钥匙扣中的措辞:铲斗的一部分被重命名为拇指,大臂改为动臂,小臂改为斗杆。
调整了老阿诺德的小挖掘现场的树枝。
在游戏中的“显示控制”菜单中添加了工具图标和关联的键绑定。
加油站喷嘴软管长度有限。
已禁用教程中的随机事件。
ST Slicebox现在是本教程中要设置的第一个设备。
在第一次加油之前,小卡车不再使用本教程中的燃油。
增加了罗马尼亚皮卡车皮。
将排行榜皮卡皮肤添加到前10名玩家的帐户。
排行榜第二季
对于第二季的黄金开采竞争,我们增加了一个新的参数:最佳黄金季比(季节黄金)。游戏将计算在任何一个游戏季节(全年)挖掘的黄金数量。当玩家获得更好的分数时,分数将被更新,因此它将在第一个游戏季持续更新,然后当玩家获得比第一个游戏季更好的分数时,分数将重新开始更新。
换句话说,玩家现在将在两个排行榜上竞争(最高金和季节金),排名前10的名单可能因参数而异。获胜者将再次获得一种新的特殊车辆外壳。
在排行榜模式下,桶中收集的黄金将计入当前季节的黄金价值。这将防止黄金在以后的季节储存在桶中,以获得更好的效果。
增加了在参数之间切换显示的选项:挖掘的黄金总量和黄金/季节比率。
排行榜现在可以滚动。

Overseer:
Tier 1:shows notification when the part reaches 0.3 sustainability.Adds a yellow version of the outline when below 0.3 and not yet destroyed(if overseer's performance equals 100%)。防范设备事故的随机事件。
第二个:将红光从驱逐舰上射出,从远处可以更清楚地看到。增加驱逐舰/Almost驱逐舰配件的外观可见度范围,X2.5%(if overseer's performance equals 100%)。Decreases the chance of bear attacking the cables and workers by 50%(if Overseer's performance equals 100%)。
Tier 3:Adds notification when any element of the wash plant system is full.使配件逐步地改变颜色,取决于它们的当前耐久性。Decreases the chance of bear attacking the cables and workers by 100%(if Overseer's performance equals 100%)。
新的随机事件
每一天都有5%的机会,新的随机事件中有一个会出现在4米(或当游戏开始时)。每一个事件都有其本身的机会因子,这意味着,如果一个随机事件是触发的,那么有些事件会比其他事件更像发生:
从机器的10%到一个单个随机部分。
机器的一部分的破坏-10%
燃料罐装燃料量-15%
a单个雇员随机公平——25%。
在一个单一的日子里聚集金子的5%-10%
Theft of 10%of earned money-0(the event can no longer happen).
拉普托普的缺陷-它不适合一天-25%
燃料站上没有燃料——不可能用它一天-5%。
另一个词:每一天都有5%的机会,一个偶然的事件会发生。如果是这样的话,25%的机会会是一个拉普托普的缺陷,10%的机会会是他们的一部分,等等。
天平:
降低银行贷款利率。
拆除挖掘机的燃料使用。
Adjusted exchavators and front-end loader's buckets.大型挖掘机有两个小挖掘机的能力。前端负荷包有4个小挖掘机包。
增加前端负载燃料的使用。
增加了15%的大挖掘机
大挖掘机的液压速度增加了10%。
大挖掘机的价格。
减低前端负荷的反向运动速度为20%。
增加的前端负载价格。
减压推土机燃料消耗。
Decreased推土机的价格。
增加了T3/T4/T5机器价格。
增加了弗兰肯斯坦的价格
Decreased Dump Truck's Price.
增加了挖掘机的耐久性。
增加轮耐久性。
增加液压井的耐久性(用于推土机、小挖掘机和大挖掘机)。
增加电池的可持续性。
增加磁性分离器主机的耐久性。
增加的波浪表喷射的持久性。
增加的河流压力距离。
增加了黑密码升级价格。
增加的水价。
增加了黄金努格塔托尔的价格。
增加了大量的黄金在索赔中所占的份额。
Decreased the amount of gold at regular spots on claims.
增加的索赔价格(除老阿诺德股票之外)。
增加的索赔价格。
Decreased claims revision rate(except old Arnold's).
从正常困难中减小断裂频率。
减少移动洗衣厂工人的成本乘法器。
增加ST Sluicebox Worker's Cost乘法器。
增加T-DJ Sluicebox Worker's Cost倍增器。
减压推土机工作人员的成本乘法器。
增加的钻工成本乘法器。
增加机械成本乘法器。
Mechanic now charges x percent of particular part's cost for x percent of the part fixed.对于固定部分的百分比,没有一个平坦的比率。
Decreased Worker's Retraining Cost.
减少熊袭击电缆的机会。
小调教学平衡变化。

修复和优化:
添加剔除到机器,这是不可见的(优化)。
在视线之外时禁用滚筒筛、振动筛和双面夹具动画(优化)。
减少当前未使用的机器计算(优化)。
软管和电缆优化。
修复了闪烁的树阴影。
如果软管降至地面以下,则软管现在复位。它们被转移到存储区附近的货架上。
调整碗的初始位置,使其可以从一开始就降低盘而不移动(在游戏板上)。
修复了桶里的污垢。
已更正笔记本电脑中的规格。
树的阴影现在取决于图形设置。
固定的金条购买双按在游戏板上的错误。
修正了按下游戏板关闭笔记本电脑的选项。
修正了笔记本电脑在游戏板上的购买提示。
修正了在游戏板上加载游戏后无法离开Digitbe的错误。
修复了游戏板上地图的方形选择错误。
修复了教程错误,它阻止了运输车辆任务在游戏板上完成。
在教程中启用了水塔。
修复了旋转相机时的树阴影问题。
改变了TutorialQuest任务的一个要求:现在需要将4根电缆连接到发电机。
改变了教程任务的要求之一:磁铁矿分离器的任务现在完成时,桶是满的。
修复了教程中跳过软管任务的错误。
修正了游戏板上新的正常模式弹出窗口上的重复按钮图标。
修正了弗兰肯斯坦的皮带运行时,保持皮带的进出按钮,而退出机器的错误。
固定皮卡的迷彩皮肤。
增加了仓库所有适用部件的耗水量。
修正了角色重置错误,将玩家转移到夜鹰的声明中。
修复了河城倒塌的水塔上的旧保存游戏文件的错误。
修正了黄金销售时显示的文本格式。
修正了出售磁铁矿时显示的文本格式。
使用鼠标时固定挖掘机的操纵杆用户界面面板。
更正了游戏内控制方案中的“上一项”图标。
更正了丢弃选项窗口。
修正了水波效应影响用户界面设备指标的缺陷。
修正了帐篷里的软管碰撞器。
删除了不必要的抗锯齿选项。
修正了皮卡车不动时车轮断裂的问题。
固定皮卡的突出钩错误时,分离移动清洗厂。
修正了皮卡车连续多次修复或快速行驶后隐形的问题。
修正了简易清洗设备设置错误,避免了它在教程中被禁用。
修正了倒计时后分辨率设置未恢复到原始设置的错误。
仓库内的固定洗涤厂弹簧轮廓图。
在教程中修复了设备商店的价格错误。
修复了索赔重置的UI点错误。
修复了动画期间打开主菜单时电铲的用户界面阻塞错误。
修正了电铲的动画错误。
在游戏板上安装了震动摄像头。
固定银行贷款提示错误。
修正了数码管的错误,如果新的正常模式窗口出现在它之前,它就不能正常播放。
固定挖掘机臂在一定深度挖掘时的遮挡剔除。
当购物车为空时,无法进入仓库。
禁用可切换面板处于活动状态时转到菜单的可能性。
修复了夜鹰谷地图上的丰富点视觉缺陷。
固定了猪圈工人的垫子剥削。
修复了铁匠升级的视觉缺陷。
修复了笔记本电脑通知解锁错误。
修正了Hog Pan的第三个垫子选择。
修正了重型设备仓库规范。
修正了油漆车间图标。
调整了Buckets的碰撞器以修复与其他对象的交互。
如果两个拖车距离太近,则无法同时连接两个拖车。
如果没有雇佣员工,则在使用游戏板时禁用“解雇员工”选项。
修正了第一张工人卡在进入雇佣工人列表时默认不突出显示的错误。
在断裂的电缆上添加了缺失的材料。
固定前端装载机Lod Bug。
修复了反向水塔文本错误。
固定的分水器,小虫子。
固定笔记本电脑的滚动。
各种笔记本电脑用户界面修复。
各种铁匠用户界面修复。
各种银行用户界面修复。
各种其他用户界面修复。

Update v1.5.3.11950:
• Fixed Leaderboards save bug.
• Fixed gold smelting bug
• Fixed 1$ mode when ordering items from the Equipment Store via the laptop.
• Fixed [ESC] key not working in bank.
• Adjusted UI texts in the Machine Store.

Update v1.5.3:
Changes:
Added the reinforced set of breakable parts, which have greater durability, but also 

a greater price. They can be distinguished by a different color. Players can now 

choose to use more expensive parts, which will last longer. Reinforced parts are 

available in the Store.
Added Wooden Crates. Players can use them to carry multiple items at the same time.
Added new Tool: Parts Analyzer, which can be used to check the durability of the part 

it points at.
Added new Worker: Overseer (see Tier 1-3 effects below).
Added new random events (see the full list below).
Added internet radio integration. Check out the guide above to learn how to activate 

it.
Pickup Truck is now moved next to the player after being teleported to the Hotel when 

Permafrost hits.
Pickup Truck no longer breaks when the Permafrost hits.
The Headlight lightning now works as Flashlight, but with greater brightness. You can 

carry the equipment with the Headlight on.
Removed Flashlight from the toolbar.
Changed default Tools' changing to mouse's scroll wheel.
Magnetite Separator stops processing dirt when the bucket is full (just like the Gold 

Nuggetator).
Added 12-hour game time display option in the Settings -> Game -> Clock Time.
Added information about the fuel consumption to the Store.
Added a new button to the Generator: Start All.
Workers are paid at midnight.
Loan daily payments are collected at midnight.
Statistics are checked at midnight, no matter at what time they are displayed to the 

Player.
The randomization of workers in Retrain Workers option now works as drawing a new one 

(from the pool of available machines).
Added the possibility of the Fuel Station running out of fuel.
Added prompt informing about the engine being turned off when trying to use 

Excavator's arm.
Made it possible to enter the Power Generator without jumping.
Changed Map's moving icons.
Added new valves to Water Towers. 
Adjusted pan's collider to fit the bowl more accurately.
Added Fuel Tank's opening sound.
Added the possibility to open Fuel Tank's cap.
Small Electric Water Pump's cap is now automatically opened before refueling.
Added closing animations to lids and caps.
Added new notification when the engine has been turned off but the lights are still 

on.
Changed Magnetite's selling prompt text.
Reduced the required amount of cables being attached in one of the Tutorial tasks 

from 4 to 3.
Changed Wash Plant's elements snapping during setup on the Easy Mode. The correct 

rotation of the element is no longer necessary.
Added more markers in the Tutorial to the Trommel, the Bank during the
Claim upgrade task, the Front-End Loader, Duplex Jig buckets, and ST Sluicebox 

buckets.
Added new Tutorial task, which requires Players to sell the Gold Bar in the Tutorial.
Changed wording in keybindings for the Excavator: one part of the Bucket has been 

renamed to Thumb, Big Arm to Boom, and Small Arm to Stick.
Adjusted tree branch on Old Arnold's small digging site.
Added Tool icons and associated keybindings to the in-game Show Controls menu.
Limited fuel stations nozzle's hose length.
Disabled random events in the tutorial.
ST Sluicebox is now the first equipment to be set up in the tutorial.
Pickup Truck no longer uses fuel in the tutorial until the first refueling.
Added Romanian Pickup Truck skin.
Added Leaderboards Pickup Truck skin to Top10 Players accounts.

Leaderboards Season 2
For the second season of gold mining competition, we are adding a new parameter: best 

Gold per Season ratio (Seasonal Gold). The game will count the highest amount of gold 

dug during any of the in-game seasons (full year). The score will be updated whenever 

Player gets a better score, so it will be continuously updated during the first in-

game season, and then it will start updating again when Player reaches better score 

than during the first in-game season.
In other words, Players will now be competing in two leaderboards (Max Gold and 

Seasonal Gold), and the TOP10 lists may differ depending on the parameter. Winners 

will again be rewarded with a new special vehicle skin.
In Leaderboards Mode, the gold gathered in buckets will be counted towards the 

current season's Seasonal Gold value. This will prevent gold from being stored in 

buckets for the subsequent seasons in order to get better results.
Added option to switch the display between to parameters: Overall Amount of Gold Dug 

and Gold/Season Ratio.
Leaderboards are now scrollable.

Overseer:
Tier 1: Shows notification when the part reaches 0.3 durability. Adds a Yellow 

version of the outline when below 0.3 and not yet destroyed (if Overseer's 

performance equals 100%). Prevents equipment theft random event from happening.
Tier 2: Adds Red ray over the destroyed machine to be more noticeable from far away. 

Increases the Outline visibility range of destroyed/almost destroyed parts by x2,5 

(if Overseer's performance equals 100%). Decreases the chance of bear attacking the 

cables and workers by 50% (if Overseer's performance equals 100%).
Tier 3: Adds notification when any element of the Wash Plant system is full. Makes 

parts outline gradually change their color depending on their current durability. 

Decreases the chance of bear attacking the cables and workers by 100% (if Overseer's 

performance equals 100%).

New random events
Every day there's a 5% chance that one of the new random events will occur at 4 am 

(or when the Player gets up). Each of the events has its own chance factor of 

happening, meaning that if a random event is triggered, some events will be more 

likely to occur than others:
Theft of a single random part from a machine - 10%.
Destruction of a single part from a machine - 10%.
Theft of the fuel (emptying the fuel tank) - 15%.
A single random employee quits - 25%.
Theft of 5% of gathered Gold (gathered during a single day) - 10%.
Theft of 10% of earned Money - 0% (the event can no longer happen).
Laptop's malfunction - it does not work for a single day - 25%.
No fuel on the Fuel Station - not possible to use it for a single day - 5%.
In other words: there is a 5% chance every day that a random event will occur. If it 

does, there is a 25% chance that it will be a laptop's malfunction, 10% chance that 

it will be a Part's Theft, etc.

Balance:
Decreased Bank loan interest rate.
Decreased Excavator's fuel usage.
Adjusted Excavators' and Front-End Loader's buckets. Big Excavator's bucket has a 

capacity of 2 Small Excavators' buckets. Front-End Loader's bucket has a capacity of 

4 Small Excavators' buckets.
Increased Front-End Loader's fuel usage.
Increased Big Excavator's movement by 15%.
Increased Big Excavator's hydraulic speed by 10%.
Decreased Big Excavator's price.
Decreased Front-End Loader's reverse movement speed by 20%.
Increased Front-End Loader's price.
Decreased Bulldozer's fuel consumption.
Decreased Bulldozer's price.
Increased T3/T4/T5 machine prices.
Increased Frankenstein's price.
Decreased Dump Truck's price.
Increased Excavator Teeth's durability.
Increased Wheels' durability.
Increased Hydraulic Hoses' durability (for the Bulldozer, Small Excavator, and Big 

Excavator).
Increased Battery's durability.
Increased Magnetite Separator's Hose durability.
Increased Wave Table's Jets durability.
Increased River's water pressure distance.
Increased Blacksmith upgrades' price.
Increased Water's price.
Increased Gold Nugettator's price.
Increased the amount of gold at Rich Spots on claims.
Decreased the amount of gold at regular spots on claims.
Increased claims' rent prices (except Old Arnold's).
Increased claims' prices.
Decreased claims' rent provision rate (except Old Arnold's).
Decreased the frequency of breakdowns on Normal difficulty.
Decreased Mobile Wash Plant Worker's cost multiplier.
Increased ST Sluicebox Worker's cost multiplier.
Increased T-DJ Sluicebox Worker's cost multiplier.
Decreased Bulldozer Worker's cost multiplier.
Increased Drill Worker's cost multiplier.
Increased Mechanic's cost multiplier.
Mechanic now charges X percent of particular part's cost for X percent of the part 

fixed. There is no longer a flat rate per the percentage of the part fixed.
Decreased Worker's retraining cost.
Decreased the chance of bear attacking the cable.
Minor Tutorial balance changes.

Fixes & Optimization:
Added culling to machines, which are out of sight (optimization). 
Disabled Trommel, Shaker, and Duplex Jig animations when out of sight (optimization).
Reduced machine computations for the machines, which are currently not being used 

(optimization).
Hoses and cables optimization.
Fixed blinking tree shadows.
The hoses are now reset if they fell below the ground level. They are transferred to 

the shelves near the storage area.
Adjusted the initial position of the bowl to make it possible to lower the pan from 

the beginning without moving it (on the gamepad).
Fixed dirt's texture in buckets.
Corrected specifications in the laptop.
Trees' shadows are now dependent on graphics settings.
Fixed gold bar purchase double-press bug on a gamepad.
Fixed option to close Laptop by pressing on a gamepad.
Fixed Laptop's purchase prompt on a gamepad.
Fixed bug with inability to leave DigTube after loading the game on a gamepad.
Fixed Map's square selection bug on a gamepad.
Fixed Tutorial bug, which prevented the Transport Vehicle task from being completed 

on the gamepad.
Enabled Water Tower in the tutorial.
Fixed trees shadow issues when rotating the camera.
Changed one of tutorial quest task's requirements: it is now necessary to connect 4 

cables to the generator.
Changed one of tutorial quest task's requirements: Magnetite Separator's task is now 

completed when the bucket is full.
Fixed bug with skipped hose quest in the tutorial.
Corrected duplicated button icon on New Normal Mode popup window on a gamepad.
Fixed bug with Frankenstein's belt running when holding the belt's in or out button 

while exiting the machine.
Fixed Pickup Truck's Camo skin.
Added water consumption to all applicable parts in the Store.
Fixed Character reset bug, that transported Player to the Nighthawk claim.
Fixed Rivertown's collapsing Water Tower bug on old save game files.
Corrected displayed text format when selling gold.
Corrected displayed text format when selling magnetite.
Fixed Excavator's levers UI panel when using a mouse.
Corrected "Previous item" icon in the in-game controls scheme.
Corrected discarding options window.
Fixed bug with the ripple effect of water affecting UI equipment indicators.
Corrected hoses' colliders in the tent.
Removed unnecessary antialiasing option.
Fixed bug with pickup truck's wheel breaking, when the truck is not moving.
Fixed Pickup Truck's highlighted hook bug when detaching the Mobile Wash Plant.
Fixed bug with Pickup truck becoming invisible after being Restored multiple times in 

a row or after Fast Travelling.
Fixed Easy Wash Plant Setting bug, which prevented it from being disabled in the 

Tutorial.
Fixed bug with resolution settings not reverting to the original settings after the 

countdown.
Fixed Wash Plant Spring's outline in the Warehouse.
Fixed Equipment Store's price bug in the Tutorial.
Fixed Claim resetting's UI dots bug.
Fixed Shovel's UI blocking bug when opening the Main Menu during animation.
Fixed Shovel's animation bug.
Fixed trembling camera on the gamepad.
Fixed bank loan prompt bug.
Fixed DigTube's bug which didn't play properly if New Normal Mode window popped up 

before it.
Fixed Excavator arm's occlusion culling when digging at a certain depth.
Blocked possibility to enter shopping cart in the Warehouse, when it's empty.
Disabled the possibility to go to the menu, when a toggleable panel is active.
Fixed Map's rich spots visual bug on Nighthawk Valley.
Fixed Hog Pan Worker's mat exploit.
Fixed Blacksmith's upgrade visual bug.
Fixed Laptop notifications unlock bug.
Corrected Hog Pan's third Mat selection.
Corrected Heavy Equipment Store specifications.
Corrected Paint shop icons.
Adjusted Buckets' colliders to fix interactions with other objects.
Disabled possibility to hook up two trailers at the same time if they're too close.
Disabled "Fire the employee" option when using the gamepad if there are no Workers 

hired.
Fixed bug with the first Worker card not being highlighted by default when entering 

Hired workers list.
Added missing material to the broken cable.
Fixed Front-End Loaders LOD bug.
Fixed reverse Water Tower text bug.
Fixed Water Splitters minor bugs.
Fixed Laptop's scrolling.
Various Laptop UI fixes.
Various Blacksmith UI fixes.
Various Bank UI fixes.
Various other UI fixes.

by CODEX

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