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银河文明3 v3.5Hotfix升级档+免DVD补丁CODE

银河文明3 v3.5Hotfix升级档+免DVD补丁CODE

  • 补丁类型:其他补丁
  • 更新时间:2021-07-31
  • 补丁语言:中文,英文

所属游戏:银河文明3

补丁标签:
补丁详情

1.解压缩 2.运行update文件夹里的setup.exe安装升级档到游戏目录 3.复制codex文件夹里的文件到游戏目录覆盖 4.开始游戏

补丁使用说明

1.安装《银河文明3》CODEX版游戏:Galactic.Civilizations.III.Retribution-CODEX
2.安装本升级档

机翻:

更新v3.5修补程序:
更改日志
现在可以正确加载mods。
修正了玩家无法研究“超视场投影”树的问题
古代派系现在可以研究“天赋”
古代派系现在可以研究“先兆传统”树
虔诚派现在可以研究“道路”树
直觉派现在可以研究“异族人类学”树
清道夫派系现在可以研究“恢复”树
警惕派现在可以研究“星际锻炉”树
知识派现在可以研究“引力”树
移除了船体尺寸上的非工作持续时间成本(因为它们无论如何都不工作,所以没有实际影响)
重新分配了一些船类以拥有适当的战略图标(轰炸机现在有轰炸机图标),这将把它们分类到船样式集生成器的正确类别中。
修复一个错误,在一个游戏会话中反复保存和加载游戏会增加保存游戏的大小。修复不可追溯。
修复自定义公民图像和风味文本不显示。
将领事馆奖金的旅游邻近地区从2%改为200%。
删除了技术树中对“贸易资本”的引用,因为改进已从游戏中删除。
修复了合成技术无法访问高级交易技术的问题
星云移动惩罚成本再次正常工作
培训名人现在需要文化灯塔,而不是外交公司
增加了另一个触发,以结束任务1,科拉斯殖民伊文三世。
如果你没有雇佣军扩展包,就不能再在地图编辑器中放置集市。
修正了活动中的错误
修复了几次国会议员的崩溃
合成的和硅基的生命形式不再因为机器不生病而引起疾病。他们只是生气。

原文:

Update v3.5 Hotfix:
Change Log 
Mods now load properly.
Fixed an issue keeping players from researching the "Hyperfield Projection" tree
Ancient factions can now research "Inherent Talent"
Ancient factions can now research the "Precursor Tradition" tree
Devout factions can now research "The Path" tree
Intuitive factions can now research the "Xeno Anthropology" tree
Scavenger factions can now research the "Recovery" tree
Vigilant factions can now research the "Stellar Forge" tree
Knowledgeable factions can now research the "Gravitonics" tree
Removed non-working Durantium costs on hull sizes (no actual impact since they weren't working anyway)
Re-assigned some ship classes to have the appropriate strategic icon (bombers now have bomber icons) which will sort them into their right category for the ship style set builder.
Fixing a bug where repeatedly saving and loading games within a single game session would increase the save game sizes.  Fix is not retroactive. 
Fix for custom citizen images and flavor text not showing up.
Changed Tourism adjacency on the Consulate bonus to 200% from 2%.
Removed references to the "Trade Capital" in the tech tree because the improvement was removed from the game. 
Fixed issues that prevented Synthetics from accessing advanced Trading techs
Nebula movement penalty costs work properly again
Train Celebrities now requires Cultural Beacon, not Diplomatic Corp
Added alternate trigger to end mission 1 the Korath colonize Yiven III.
You can no longer place Bazaars in the map editor if you don't own Mercenaries Expansion Pack
Fixed typos in the campaign
Fixed a couple of MP crashes
Synthetic, and Silicon Based life forms no longer get the Disease event because machines don't get sick. They just get angry.

by CODEX

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