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欧陆风云4 v1.28.3升级档+免DVD补丁CODEX版

欧陆风云4 v1.28.3升级档+免DVD补丁CODEX版

  • 补丁类型:其他补丁
  • 更新时间:2021-07-31
  • 补丁语言:中文

所属游戏:欧陆风云4

补丁标签:
补丁详情

1.解压缩 2.运行update目录下的EXE安装升级档 3.复制codex目录下的文件到游戏安装目录覆盖 4.开始游戏

补丁使用说明

1.安装《欧陆风云4》CODEX版游戏:Europa.Universalis.IV.Golden.Century-CODEX
2.安装本升级档

机翻:

############################################################
######################### 1.28.3.0 #########################
############################################################
###################
#游戏平衡
###################
#政府
-德国可以保持普鲁士君主制改革,如果形成它的国家已经进行了改革
-穆加尔斯现在在印度科技集团工作。
-更新了该省关于通过外交方式组建西班牙国家以反映西班牙地图变化的决定的要求。
-印度斯坦和巴拉特不能再由游戏结束标签(如奥斯曼语)组成。
#战争与和平
-旧世界的人工智能将拒绝作为盟友加入一场殖民战争,这场战争通过拒绝从霸主那里执行和平而升级。
-当殖民地的父母被他们的臣民召唤时,他们现在成了战争的领导者。
-当各国对同一场战争的和平需求悬而未决时,它们将无法进行和平谈判。
-有良好(100多个)关系的国家将被排除在沿海突袭之外。
#其他
-宗教热情从皈依新教徒/改革者现在给你33%的便宜传教士维护成本。
-得克萨斯州的领导人名字和船名已经变得更像得克萨斯人了。
###################
#人工智能
###################
#其他
-海盗现在更有可能选择海军和海上的想法
###################
#接口
###################
#工具提示
-通用任务树工具提示中的错误已经纠正。
-在描述共同交战的盟国时显示保证
-在expel minority工具提示中修复了拼写错误
#其他
-“利莫里亚”RNW场景中的利莫里亚人使用印度图形文化。
-宗教屏幕上的传教士成本工具提示现在显示维护滑块的效果。
-改进了工具提示和一些成就的进展
-固定任务名称超出了德语范围
###################
#用户修改
###################
#效果
-删除了“通过改革改变政府”,因为“改变政府”现在总是会退还改革的进展。
#触发器
-删除了“拥有所有岛屿”触发器,替换为更通用的“拥有所有省份”
#其他
-本地化文件现在可以放在“游戏/本地化”下的子文件夹中。
###################
#脚本
###################
#决定
-现在通过决议成为海盗共和国只会减少2个稳定(从5个减少到5个)。从50岁开始,共和党的传统是70岁。
-纠正了“停止对外奴隶贸易”决定中的范围界定错误。
-“罗马尼亚民族”不再移动首都,因为“发现布加勒斯特”的任务现在也在做同样的事情。
#事件
-“出海之路”事件不再能够将一个省的人力减少到0。
-“Madrasah扩张”事件不再适用于其他国家拥有的目标地区的省份。
-“孔雀王座”事件已经被重新措辞,只有当首都尚未成为德里时,才能选择将首都迁往德里。
-“第三次罗马”活动现在将首都君士坦丁堡/康斯坦提耶重新命名为“沙格拉德”。
-在选举活动中增加了3名新的历史海盗(格蕾丝·奥马利、皮特·海恩和弗朗索瓦·洛隆尼斯)
-部落狩猎事故事件不再降低稳定性。现在声望降低10。
-部落狩猎事故事件现在检查低部落团结或低合法性,而不仅仅是低合法性。
-在“神学辩论”事件中,方案A现在将不安定因素应用于一个州,持续十年。
-葡萄牙的“印度达伽马”事件不再让果阿从玩家领域被夺走,而只授予了一项权利。
-删除了格拉纳达任务卡拉特哈姆拉的DLC后备。现在省内总需要20个开发区和一座寺庙。
-删除了杀死继承人的部落世仇事件的版本。被认为是过度惩罚。
-普鲁士联邦叛乱事件将不再发生,而特奥在战争中。
-普鲁士联邦叛乱事件现在只会释放丹泽在其现有核心或未被占领的布尔格指定省份。
-迁移部落事件的版本降低了稳定,现在增加了对目标省份的破坏,减少了对敌对国家的看法。还改进了文本和重命名事件。
-迁移部落事件的版本,奖励每年的人力,现在增加基地人力,以一个目标省不到3个基地人力。还改进了文本和重命名事件。
-不杀死继承人的部落世仇事件版本现在要么减少部落团结10与哥萨克DLC,否则减少稳定1。
-战争,对部落来说有什么好处呢?现在声望从2提高到10。同时检查99个部落的统一性或合法性。
-“文艺复兴王子”活动现在只针对欧洲至少有1%文艺复兴进程的省份。
-“中国的财富”现在增加了一些版本,如果目标最近失去了天堂的授权,如果你现在有了授权。
-农民叛乱分子现在站起来,为“第三次罗马DLC事件”中的一个选择。
-的

使命
-调整了瓦伦西亚丝绸的DLC衰退,并主导了阿拉贡的热那亚任务。对于达摩的拥有者,他们将需要一个3级的摇篮或30个发展。否则,只需要30次开发。
-合并俄罗斯任务改为要求拥有该地区的主要省份,而不是整个俄罗斯地区
-发展鲁森尼亚使命现在只需要鲁森尼亚地区的10个拥有的省份有10个发展
-在波兰东部投资现在更简单了
-立陶宛任务恢复基辅现在总是需要20发展基辅。已删除DLC回退条件。
-海盗任务一个新的马达加斯加现在只需要20个发展在首都
-葡萄牙的“印度瓦斯科达伽马”活动在完成“推进印度”任务后立即开火。
-将Qurtuba任务的开发需求从25减少到15
-为俄罗斯小任务“恢复鲁塞尼亚”删除了DLC后备条件。现在总是需要发展中省份。
-英国/英国的“殖民地香料岛”任务现在需要完成“发现印度”任务。
-在维贾亚纳加尔的“南印度贸易”任务中,如果达不到完成该任务所需的任何一个条件,那么通达纳杜省就显得尤为突出。
-莫卧儿任务树中的拼写错误已经纠正。
-更正了“古吉拉特邦商人”任务文本中的拼写错误。
-古吉拉特任务“艾哈迈达巴德的增长”现在也将提出对贾拉瓦德的要求。
-葡萄牙任务“征服霍尔木兹”现在将对马斯喀特地区提出永久(而非非永久)的要求。
修饰语
-Rajput优势和Maratha优势修饰语删除了额外的百分比符号。
设置程序
-将Macaronesia地区移至Maghreb地区
另一个
-为东加勒比群岛添加了动态的卡斯蒂利亚名字
-任务:从西班牙哈瓦那和伊斯帕尼奥拉任务中删除神圣秩序要求
-丢失的文化群现在被用于“亚特兰蒂斯遗迹”RNW场景。

###################
α-凸集
###################
-横幅现在既是政府的机械师,又是修改者。
-如果教皇不再活跃,纳图斯公使和日耳曼亲王的头衔都将丢失。
-DHIMMIMS不能分配给正在进行少数民族驱逐的省份。
-确保了纳图斯公使和日耳曼亲王事件检查教皇国对(潜在)所有权人的意见,而不是相反。
-修正人工智能利用非佛法决定停止海盗
-修正了人工智能理论在决定如何处理“祈祷书叛变”时的错误。
-修正了“sultanate of[root.getname]”(西非1),尽管需要合法性,但仍可供部落使用。
-修正了玩家从书签开始时必须手动完成几个任务,如英格兰和英国
-修正了腐烂的行政区事件的触发因素,因此它现在会更可靠地发生。
-修复了草原部落传统政府的错误文本
-界面现在将显示正确的力限制修改器时,在与伯格尔斯地产省造船厂。
-制造商名称将在商品生产工具提示中重新出现。
-删除了脚本中对伊比利亚Macaronesia地区的引用
-修复了共和党事件中的RES公共触发器
-右键单击大纲视图中的传教士条目将打开确认对话框以取消宗教转换。
-如果持有人被附在后,纳图斯公使的头衔现在可以重新分配。
-如果一个国家因丧失资格或被吞并而丧失了资格,那么现在可以重新分配德国首席法官的头衔。
-如果这个主题有国家的普遍改革,你就不能强迫一个统治者离开你的王朝。
-中止旗舰的建造将使水手们得到充分的回报。
-旗舰钻石在重组舰队时不会消失。
-旗舰战列2号即使没有海军上将,也能正常射击。
-“皇家影响力”不会改变宗教热忱修正的省份。
-“主教之死”不再为马穆鲁克人开火,如果他们不拥有亚历山大港
-“美国独立宣言”事件的导火索发生了变化,因此只有美国真正脱离英国,它才会开火。
-“一半忠诚,双倍代理”事件更有可能引发火灾
-“预言和布道”事件检查改革中心。
-“拉吉普特子孙寻求新的领土”不会将拉吉普特的财产分配给一个只有领土核心的省份。
-“狩猎的召唤”将不再提示你将该省的贸易商品改为毛皮,如果它的贸易商品已经是毛皮。
-“达赖喇嘛控制”现在将使政府成为一个神权政府,即使你激活了莫卧儿。
-“一个适度的提议”活动只会对那些尚未与目标国建立皇室婚姻的国家开火。
-(黄金世纪)竞争优势任务现在授予丹吉尔永久性的权利。
-一个国家将不再被反复提醒是否要支持胡格诺派。
-人工智能将不再试图建立它无法获得的神圣秩序
-将瑞奥格兰德地区添加到北美超级地区
-增加了殖民地以覆盖更大的瓷砖
-为美利奴羊毛事件添加自定义工具提示,以澄清其效果
-当没有足够的殖民地区域分配给RNW区域时添加了错误日志
-增加了将政府从没有法的海盗手中转移出去的遗留决策
-在Bahmani任务描述中添加了缺少的“the”
-在一些葡萄牙任务中增加了失踪的国家盾牌
-葡萄牙的“逃往巴西”决定增加了正常/历史因素。
-如果米兰在一场涉及夺回王位或恢复工会CB的战争中,安布罗西亚共和国事件将不再发生。
-安达卢西亚特派团现在对西西里地区提出了要求。
-Antemoro和Busoga不再是从一个中间人开始的
-阿拉贡的任务现在对整个瓦斯科尼亚地区提出了要求。
-确保省修改者在“chellappa边缘化”事件中被正确删除。
-巴赫马尼教团婆罗门管理者现在只要求现在的遗产条件。
-彩票选举候选人的奖金已经明确表示出来了。
-不能再采用哈里发的头衔或与非逊尼派统治者采用瓦哈比教派
-康乃馨现在有了资本
-卡斯蒂利亚内战不能在战争开始前结束
-卡斯蒂莱和西班牙现在在伊比利亚的新省份有核心教程第8、9和10章。
-如果明朝选择了“耶稣会的到来”活动的第一个选项,发现明朝的天主教国家将获得+50的关系提升。
-只有瑞典有君主制,某些瑞典风味的君主制事件才会发生。
-通过活动改变政府现在将适当地退还已颁布的政府改革的部分内容。
-特奥提特兰和托纳拉的校正首都省份
-修正后的国家被称为拥有一个征服者在两个埃尔多拉多事件。
-更正了荷兰共和国事件中未显示正确描述的一些情况。

###################
α-凸集
###################
-横幅现在既是政府的机械师,又是修改者。
-如果教皇不再活跃,纳图斯公使和日耳曼亲王的头衔都将丢失。
-DHIMMIMS不能分配给正在进行少数民族驱逐的省份。
-确保了纳图斯公使和日耳曼亲王事件检查教皇国对(潜在)所有权人的意见,而不是相反。
-修正人工智能利用非佛法决定停止海盗
-修正了人工智能理论在决定如何处理“祈祷书叛变”时的错误。
-修正了“sultanate of[root.getname]”(西非1),尽管需要合法性,但仍可供部落使用。
-修正了玩家从书签开始时必须手动完成几个任务,如英格兰和英国
-修正了腐烂的行政区事件的触发因素,因此它现在会更可靠地发生。
-修复了草原部落传统政府的错误文本
-界面现在将显示正确的力限制修改器时,在与伯格尔斯地产省造船厂。
-制造商名称将在商品生产工具提示中重新出现。
-删除了脚本中对伊比利亚Macaronesia地区的引用
-修复了共和党事件中的RES公共触发器
-右键单击大纲视图中的传教士条目将打开确认对话框以取消宗教转换。
-如果持有人被附在后,纳图斯公使的头衔现在可以重新分配。
-如果一个国家因丧失资格或被吞并而丧失了资格,那么现在可以重新分配德国首席法官的头衔。
-如果这个主题有国家的普遍改革,你就不能强迫一个统治者离开你的王朝。
-中止旗舰的建造将使水手们得到充分的回报。
-旗舰钻石在重组舰队时不会消失。
-旗舰战列2号即使没有海军上将,也能正常射击。
-“皇家影响力”不会改变宗教热忱修正的省份。
-“主教之死”不再为马穆鲁克人开火,如果他们不拥有亚历山大港
-“美国独立宣言”事件的导火索发生了变化,因此只有美国真正脱离英国,它才会开火。
-“一半忠诚,双倍代理”事件更有可能引发火灾
-“预言和布道”事件检查改革中心。
-“拉吉普特子孙寻求新的领土”不会将拉吉普特的财产分配给一个只有领土核心的省份。
-“狩猎的召唤”将不再提示你将该省的贸易商品改为毛皮,如果它的贸易商品已经是毛皮。
-“达赖喇嘛控制”现在将使政府成为一个神权政府,即使你激活了莫卧儿。
-“一个适度的提议”活动只会对那些尚未与目标国建立皇室婚姻的国家开火。
-(黄金世纪)竞争优势任务现在授予丹吉尔永久性的权利。
-一个国家将不再被反复提醒是否要支持胡格诺派。
-人工智能将不再试图建立它无法获得的神圣秩序
-将瑞奥格兰德地区添加到北美超级地区
-增加了殖民地以覆盖更大的瓷砖
-为美利奴羊毛事件添加自定义工具提示,以澄清其效果
-当没有足够的殖民地区域分配给RNW区域时添加了错误日志
-增加了将政府从没有法的海盗手中转移出去的遗留决策
-在Bahmani任务描述中添加了缺少的“the”
-在一些葡萄牙任务中增加了失踪的国家盾牌
-葡萄牙的“逃往巴西”决定增加了正常/历史因素。
-如果米兰在一场涉及夺回王位或恢复工会CB的战争中,安布罗西亚共和国事件将不再发生。
-安达卢西亚特派团现在对西西里地区提出了要求。
-Antemoro和Busoga不再是从一个中间人开始的
-阿拉贡的任务现在对整个瓦斯科尼亚地区提出了要求。
-确保省修改者在“chellappa边缘化”事件中被正确删除。
-巴赫马尼教团婆罗门管理者现在只要求现在的遗产条件。
-彩票选举候选人的奖金已经明确表示出来了。
-不能再采用哈里发的头衔或与非逊尼派统治者采用瓦哈比教派
-康乃馨现在有了资本
-卡斯蒂利亚内战不能在战争开始前结束
-卡斯蒂莱和西班牙现在在伊比利亚的新省份有核心教程第8、9和10章。
-如果明朝选择了“耶稣会的到来”活动的第一个选项,发现明朝的天主教国家将获得+50的关系提升。
-只有瑞典有君主制,某些瑞典风味的君主制事件才会发生。
-通过活动改变政府现在将适当地退还已颁布的政府改革的部分内容。
-特奥提特兰和托纳拉的校正首都省份
-修正后的国家被称为拥有一个征服者在两个埃尔多拉多事件。
-更正了荷兰共和国事件中未显示正确描述的一些情况。

-更正了“限制上诉的声明法令”决定中的工具提示
-纠正了意大利王国统治者历史中的错误
-引发某些事件所需的腐败减少。
-没有因宗教不容忍而受到惩罚的国家(美国、匈牙利…)将不再看到宗教标签中的转化带来的潜在的统一收益。
-自定义沙皇决策现在不可用于达摩DLC
-为海盗共和国执行的高美洲残疾人任务(这导致任务树之间的问题重叠)
-不要在“继承人姓名”字段中添加Regnal编号
-占主导地位的朱尔钦使团现在宣布对整个满洲地区拥有主权。
-结束游戏标签不能再形成路易斯安那州
-确保“偶然的赞美”不会发生在个人联盟的两党之间,这样君主就不会不小心给自己送来一箱奶酪。
-确保“调解分歧”事件只发生在不同政府的国家之间
-确保了围绕萨法瓦王朝两个分支的kanem bornu风味事件的发生。
-确保作为一个部落王国输给伪装叛军不会通过改革专制君主制度来废除部落主义。
-确保“无效品牌”中的私掠者始终属于一个国家,正如活动的文本所述。
-确保在海盗事件中产生的船舶“叛逃私掠者”总是在港口产生(如果您选择舰队,则修复CTD)
-确保50年后触发的修改器盗版黄金时代将正确消失
-确保在选择议会议题时保证宗教少数民族,它将指定适当获得修改者的省份。
-从灾难中脱离出来的地产现在有了适当的想法。
-使君主制政权加强2000%的事件现在只改变了100%。
-排除了一些事件,这些事件意外成为后穆加哈教皇触发教皇。这修复了教皇举行非法禧年和对自己的行为作出反应的宝石,他有力地提醒人民谁是教皇国的教皇!
-从印度房地产忠诚度修正中删除的额外百分比标志
-在朝圣活动中的第一选择是给穆斯林共和国2.5个共和党传统。
-修正了“炮灰”事件,在某些情况下,没有适当的目标国作为其目标。
-固定人工智能选择权重在“日益强大的寺院”佛教活动。
-修正了人工智能由于外交关系太多而拒绝皇室婚姻的问题,尽管已经有了联盟。
-固定的查孔文化没有女性名字
-修复了许多士兵事件中的过度操纵
-修正了RNW初始化/加载后,由于交易节点未完全重置而导致的缺货。
-固定武器扩散事件。现在可以得到孤立主义的结果了。事件变量从1开始,结果事件分别为0-2、3-4和5-6。
-修正了幕府后期资本发行的开始日期
-修正了在启动屏幕文本中被称为“sind”的信德省
-修正了一个使“斯坦卡·拉津的哥萨克起义”事件永远不会发生的错误。
-修正了一个过分狂热的荷兰君主制的案例,即使荷兰仍然是一个共和国,凡·奥兰杰也将恢复原职。
-修复了“帮助之手”中的一个边缘案例,在这个案例中,配偶可以帮助他们的家人走出坟墓。
-修复了导致空白显示的大量本地化语法错误(它们的列表值得称赞)
-修复了“Oromo迁移”事件中误导性的工具提示
-修正了选择什叶派伊斯兰学校时选项文本和选项效果之间的不匹配。

-修正了在某些情况下,导致《日耳曼元首》和《纳图斯公使》标题不能正确分配或重新分配的一些问题。
-修正了维杰纳加尔南印度贸易团的一个打字错误。
-修正了军队专业化事件“渗透(国家)”中的错误。
-固定的同化奖金为莫卧儿人同化东南亚。
-修正了森纳和盖兹拉的首都被称为森纳(盖兹拉现在是瓦德马达尼)。
-由Mian Mir事件产生的顾问固定文化
-固定习俗国家君主缺货后从救国
-修正了非天主教国家离婚时触犯错误国家或无国家的情况。
-固定终局海军排名顺序指标
-固定事件“公司在本地冲突中的干扰”,以便只干扰本地冲突。
-固定驱逐少数民族的成就只有在一次会议上才能实现
-修正了四个西班牙任务,使他们移动殖民地主体的首都,而不是重置卡斯蒂利亚/西班牙的默认值(托莱多/马德里)。
-固定的政府形式和平条约不设遗产改革无法
-修复德里事件影响之间的空间不足
-修复了许多模糊的传统国家/省/统治者的旗帜,这些旗帜被提及但从未被设置过(大呼小叫到曙光!)
-修正了行政干部改革影响工具提示中缺失的%
-修复了“女儿教育”自定义概念中缺少的名称/描述。这个想法现在又在国家设计师那里出现了。
-任务固定建筑数量未正确更新

-瓜迪安娜河河口改进剂改为瓜达尔基维尔
-古吉拉特邦特派团现在提出了更多的要求,并降低了一些要求。
-古吉拉特任务“古吉拉特流亡者”现在将不再突出整个非洲的提示。东非虽然美丽,但除了最具奉献精神的狂妄自大者外,其他人都能看到它。
-不能为大洋洲、美洲和随机新世界以外的定制国家选择高科技集团。
-印度政府改革工具提示中突出显示的房地产互动
-神圣命令工具提示将仅在玩家国家有权使用时显示建立一次性效果。
-英国的汉诺威王朝是文化上的汉诺威王朝,其他一些国家的统治者也正确地分配了文化。
-匈牙利事件“cum deo pro patria et libertate”将不再导致独立战争,匈牙利不能被迫回到个人联盟。
-如果未来联盟中较次要的成员目前是一名战争领导人,伊比利亚婚礼将不会举行。
-改进了对Trade Kontor网络策略的描述。
-改进了西班牙任务的工具提示
-改进了一些西班牙语和葡萄牙语任务中的工具提示
-在《高处异教徒》中,你现在总能解雇你的异教徒顾问(以前,如果是管理顾问,你就不能解雇了)。
-在“需要的时候”,如果你没有国家人力资源,就不能再派遣。
-在日本事件“主宰茶叶贸易”中,“不”现在真的意味着“不”(事件一个月后不会再次发生)。
-在“被盗(贸易货物)”的情况下,以0.2%的地方自治权支付给该省的款项已更正为20%。
-由招募询问者和遗产互动产生的询问者现在将永远是你自己的宗教。
-铁在随机的新大陆省份产卵。
-日本领主可以将长崎割让给葡萄牙,以回应葡萄牙完成相关任务。
-对于那些拥有穆斯林宗教学校的国家来说,加入“忠诚活动”社区将不再是一场火灾,因为这样可以防止在不同教派之间切换时发生火灾。
-Kiche和Xiu的资本与初创公司的屏幕上显示的一致。
-骑士和柏柏尔人现在将从他们的想法中获得另一个额外的奖励,当他们在没有玛尔·诺斯特姆和金世纪的情况下比赛时。
-为几个丢失的条目添加了本地化。
-卢戈现在有冬天了
-使勇敢的战士和懦弱的统治者性格相悖。
-马格达莱纳省被转移到巴拿马贸易节点
-与一个附庸霸主单独和平将不再从战争中移除前附庸。
-如果文明的摇篮没有启用,马穆鲁克人现在可以产生后代。
-马拉喀什现在使用摩洛哥单位模型
-马拉喀什的开始继承人死于公元1472年,而不是公元前5000年。
-Mescalero现在正确地显示为Mescalero培养的主要标签。
-少数民族驱逐现在将文化联盟视为适当接受的文化。
-僧侣的命令不再有决定将他们的主教提升为大主教,因为他们被锁定在一级政府。
-摩洛哥结盟,击溃了伪装者的任务,现在只有自动完成的摩尔福明阿杜。
-当印度教单位包启用时,那格浦尔、马拉萨斯和巴拉特将使用更有趣的大象模型。
-新的宗教学校和东正教大教堂活动将不再能够重复针对同一个省。
-议会贿赂“支持民粹主义者”(-5改革进程)将不再被选中,一旦你充分发挥了你的国家的政府改革潜力。
-帕特现在可以看到桑给巴尔了
-帕特的统治王朝改变了,以精确地与阿曼相匹配。
-如果海盗国家符合其他海盗产卵标准,他们现在可以从战争耗竭严重的国家产卵。
-只有当玩家可以建立一个或已经有一个时,玩家才会看到神圣秩序标签。
-波兰各省市按地名排列
-葡萄牙任务“前往国泰”和后续任务已在任务界面上移一行。
-伪装叛军不再增加2000%的国家主义者对执行要求的影响力。
-葡萄牙的“与日本贸易”任务适当强调了各省。
-尚普兰湖地区的省份只属于圣劳伦斯湾贸易节点,而不是俄亥俄州贸易节点。
-普鲁士联邦事件现在要求TEU或DNZ拥有和控制丹泽
-减少对“商人间的不愉快”的贸易投资将使市民感到不快,而不是高兴。
-从省历史中删除了“2194-祁连山”,因为它是与另一个prov共享ID的副本
-从Chinckincel省删除了重复的Chichen Itza修饰符
-删除了勃兰登堡/普鲁士代表团的重复索赔
-删除了Vaisyas_Estate_Events中的冗余事件选项。8
-从科普特和神道叛军手中移除多余的刺。
-删除了对已弃用(地理)区域的引用。
-雷莫

原文:

############################################################
######################### 1.28.3.0 #########################
############################################################

###################
# Gamebalance
###################
# Governments
- Germany can keep the Prussian Monarchy reform if the country that formed it already had the reform
- Mughals are now in the Indian tech group.
- Updated the province requirement for the decision to Form Spanish Nation Diplomatically to reflect map changes in the Spain update.
- Hindustan and Bharat can no longer be formed by end game tags (e.g. Ottomans).

# War & Peace
- Old World AI will refuse to join as ally in a colonial war that escalates through refused enforce peace from overlord
- Colonial parents now become war leaders when called in by their subjects
- Countries will not be able to negotiate peace while they have a pending enforce peace demand for the same war
- Countries with good (100+) relations will be excluded from coastal raiding

# Other
- Religious Zeal from converting to Protestant/Reformed now gives you 33% cheaper missionary maintenance cost.
- Texas' leader names and ship names have been made more Texan.

###################
# AI
###################
# Other
- Pirates will be more likely to pick Naval & Maritime ideas now


###################
# Interface
###################
# Tooltips
- Typos in the generic mission tree tooltips have been corrected.
- show guarantees when describing co-belligerent allies
- Fixed typos in expel minority tooltips

# Other
- Lemurians in the "Lemuria" RNW scenario use the Indian graphical culture.
- Missionary cost tooltip in religious screen now shows effect from maintenance slider.
- improved the tooltip and progress of several achievements
- Fixed mission names exceeding their bounds in German

###################
# Usermodding
###################
# Effects
- Removed 'change_government_via_reform' as 'change_government' will now always refund reform progress

# Triggers
- Removed 'owns_all_islands' trigger, replaced by the more generic 'owns_all_provinces'

# Other
- Localization files may now be placed in subfolders under game/localisation


###################
# Script
###################
# Decisions
- Becoming a Pirate Republic via decision now only reduces stability by 2 (down from 5). Starting Republican Tradition is now 70 (up from 50).
- Scoping error in the "Stop Foreign Slave Trade" decision corrected.
- The 'Form Romanian Nation' no longer moves the capital, as the 'Found Bucharest' mission does the same thing now.

# Events
- "A Path to the Sea" event is no longer is able to reduce a province's manpower to 0.
- "Expansion of Madrasah" event no longer applies effects to provinces in the targeted area owned by other countries.
- "The Peacock Throne" event has been rephrased, and the choice to move the capital to Delhi is only available if the capital isn't already Delhi.
- 'The Third Rome' event now renames the capital city, Constantinople/Konstantiyye, to 'Tsargrad'.
- Added 3 new historical pirates for election event (Grace O'Malley, Piet Heyn, and François l'Olonnais)
- Hunting Accident event for hordes no longer reduces stability. Now reduces prestige by 10.
- Hunting Accident event for hordes now checks for low horde unity or low legitimacy rather than only low legitimacy
- Option A in the "Theological Debate" event now applies unrest to one state for ten years.
- Portuguese event "Vasco Da Gama in India" no longer lets Goa be seized from a player realm, and only grants a claim instead.
- Removed dlc fallback for Granada mission Qalat Al-Hamra. Now always requires 20 development and a temple in province.
- Removed version of Tribal Feud event that kills heir. Deemed overly punishing.
- The Prussian Confederation Revolts event will no longer fire while TEU is at war.
- The Prussian Confederation Revolts event will now only release Danzig in its existing cores or in unoccupied burgher-assigned provinces
- Version of Migrating Tribes event that reduced stability now adds devastation to a target province and reduces opinion of a hostile nation. Also improved text and renamed event.
- Version of Migrating Tribes event that rewarded yearly manpower now adds base manpower to a targeted province with less than 3 base manpower. Also improved text and renamed event.
- Version of Tribal Feud event that does not kill heir now either reduces Horde Unity by 10 with Cossacks dlc, else reduces stability by 1.
- War, What is it Good For event for hordes now increases Prestige by 10, up from 2. Also checks for either 99 horde unity or legitimacy.
- "Renaissance Prince" event will now only target provinces in Europe which have at least 1% Renaissance progress.
- "Riches of China" now has added flavour versions for if the target has recently lost the Mandate of Heaven and if you now have the Mandate.
- Peasant rebels now rise up for one of the choices in the "The Governor of [X]" Third Rome DLC event.
- The option to reduce corruption in "The Spread of Confucian Ideals" will now give -1.5 corruption rather than +1 stability.

# Missions
- Adjusted dlc fallbacks for Valencian Silk and Dominate Genoa missions for Aragon. For Dharma owners, they will require a level 3 CoT OR 30 development. Else the requirement is simply 30 development.
- Consolidate Russia mission changed to require owning key provinces in the region rather than the entire Russia region
- Develop Ruthenia mission now simply requires 10 owned provinces in the Ruthenia region to have 10 development
- Investing in Eastern Poland is now simpler
- Lithuanian mission Restore Kiev now always requires 20 development in Kiev. Removed dlc fallback conditions.
- Pirate mission A New Madagascar now simply requires 20 development in the capital
- Portugal's "Vasco da Gama in India" event fires immediately upon completing the "Push to India" mission
- Reduced development requirement for Restore Qurtuba mission to 15 from 25
- Removed dlc fallback conditions for Russian Minor mission Restore Ruthenia. Now always requires developing provinces.
- The English/British 'Colonize Spice Islands' mission now requires the completion of the 'Discover India' mission.
- Tondainadu province is highlighted in Vijayanagar's "South Indian Trade" mission if it fails to meet any one of the conditions needed to complete the mission.
- Typos in the Mughal mission tree have been corrected.
- Corrected typo in the 'Merchant of Gujarat' mission text.
- Gujarati Mission "Growth of Ahmadabad" will now also give a claim on Jhalavad.
- Portuguese mission "Conquer Hormuz" will now give a permanent (rather than non-permanent) claim on the Muscat area

# Modifiers
- Rajput Dominance and Maratha Dominance modifiers have extra percentage symbols removed.

# Setup
- Moved the Macaronesia area to the Maghreb region

# Other
- Added dynamic Castilian names for eastern Caribbean islands
- Missions: Removed Holy Order requirement from Spanish Havana and Hispaniola missions
- The Lost Cultures group is now used in the "Atlantean Remnants" RNW scenario.

###################
# Bugfixes
###################
- Banners are now both a government mechanics and a modifier
- Both the Legatus Natus and Primas Germaniae titles will be lost if the Papacy is no longer active
- Dhimmies cannot be assigned to provinces with ongoing minority expulsion
- Ensured that Legatus Natus and Primas Germaniae events check the opinion of the Papal State to the (potential) title holder rather than vice versa
- Fixed AI using the non-Dharma decision to stop being pirates
- Fixed an error in ai rationale when deciding what to do about "Prayer Book Rebellions"
- Fixed the "Sultanate of [Root.GetName]" (west_african.1) being available for Hordes despite requiring legitimacy.
- Fixed the player having to manually complete a few missions when starting from a bookmark as England and GB
- Fixed triggers for Rotten Boroughs event so it will now happen more reliably.
- Fixed wrong text for Steppe Horde legacy government
- Interface will now show the correct force limit modifier when building a shipyard in provinces with the burghers estate
- Manufactory name will make a comeback in the goods produced tooltip
- Removed references to Macaronesia region being in Iberia in script
- Restored Res Public trigger in republican event
- Right-clicking on a missionary entry in the outliner will open the confirmation dialog to cancel the religion conversion
- The title of Legatus Natus can now be reassigned if the holder is annexed.
- The title of Primas Germaniae can now be reassigned if a country loses it via becoming ineligible or being annexed.
- You can't force a ruler from your dynasty if the subject has States General reform.
- Aborting the construction of a flagship will give back the full amount of sailors
- flagship diamond does not disappear anymore while reorganizing a fleet
- flagship_events.2 is properly firing even when the capturing fleet does not have an admiral.
- "A Royal Influence" will not convert provinces with the Religious Zeal modifier
- "Death of a Bishop" no longer fires for the Mamluks if they do not own Alexandria
- "Declaration of American Independence" event triggers changed, so it only fires if USA actually broke away from Great Britain
- "Half the Loyalty, Double the Agent" event more likely to fire
- "Prophesying and Sermons" event checks for reformation centers.
- "Rajput Scion Seeks New Territory" will not assign a Rajput estate to a province with only a territorial core.
- "The Call of the Hunt" will no longer prompt you to change the province's trade good to furs if its trade good is already furs.
- "The Dalai Lama takes control" will now make the government a theocratic government even if you have Mughals activated.
- 'A Modest Proposal' event will only fire for countries that don't already have a royal marriage with the target.
- (Golden Century) Competitive Advantage mission now awards a permanent claim on Tangiers
- A country will no longer be repeatedly prompted as to whether it wants to support the Huguenots
- AI will no longer try to establish holy orders it doesn't have access to
- Added Ruio Grande region to North America superregion
- Added a colonial region to cover bigger tiles
- Added custom tooltip for Merino Wool event to clarify its effects
- Added error logs when there are not enough colonial regions to assign to RNW regions
- Added legacy decision to change government away from pirates without Dharma
- Added missing 'the' to Bahmani mission description
- Added missing country shield to some Portuguese missions
- Added normal/historical to Portugal's "Flee to Brazil" decision
- Ambrosian Republic event will no longer fire if Milan is in a war involving the Claim Throne or Restoration of Union CB's
- Andalusian missions now award required claims on Sicily area
- Antemoro and Busoga no longer start in an interregnum
- Aragon missions now give claims on entire Vasconia area
- Assured that the province modifier is correctly removed in the event "Chellappa Marginalized"
- Bahmani mission Brahmin Administrators now only requires estate condition for present estates
- Bonuses granted to lottery election candidates have been made explicit
- Can no longer adopt the title of Caliph or adopt Wahabism with non-Sunni rulers
- Carnatic now has a capital
- Castilian Civil War can't end before it begins
- Castile and Spain now have cores in Iberia's new provinces for Tutorial chapters 8, 9 and 10.
- Catholic nations who have discovered Ming will get a +50 relations boost with it if the Ming pick the first option in 'The Arrival of the Jesuits' event.
- Certain Swedish flavor events concerning the monarchy will only fire if Sweden has a monarchy.
- Changing government through events will now properly refund parts of enacted government reforms
- Corrected capital provinces for Teotitlan and Tonala
- Corrected country referred to as owning a conquistador in two El Dorado events.
- Corrected some cases where the correct description was not shown in Dutch Republic events
- Corrected tooltip in the 'Declare Statute in Restraint of Appeals' decision
- Corrected typos in Italian realms' ruler histories
- Corruption needed to trigger certain events reduced.
- Countries with no penalty from religious intolerance (USA, Hungary...) will no longer see a potential unity gain from conversion in the religious tab
- Custom tsardom decision now unavailable with Dharma dlc
- Disabled High American Missions for Pirate Republics (this cause overlap issues between the mission trees)
- Do not add the regnal numbers in the heir name field
- Dominate Rival Jurchens mission now gives claims on entire Manchuria area
- Endgame tags can no longer form Louisiana
- Ensured that "An Accidental Compliment" cannot happen between two parties of a Personal Union, so that a monarch doesn't accidentally send himself a crate of cheese.
- Ensured that "Reconciling Differences" event only happens between countries with different governments
- Ensured that Kanem Bornu flavour events surrounding the two branches of the Sayfawa dynasty can happen.
- Ensured that losing to pretender rebels as a tribal kingdom will not abolish tribalism via reform to despotic monarchy.
- Ensured that the privateer in "Invalid Letter of Marque" will always belong to a country, as the text of the event states.
- Ensured that the ship spawned in pirate event "Defecting Privateer" is always spawned at a port (fixing a CTD if you selected the fleet)
- Ensured that the triggered modifier Golden Age of Piracy will correctly go away after 50 years
- Ensured that when selecting the parliamentary issue Guarantee Religious Minority, it will specify the province that will get the modifier properly.
- Estates breaking away through disasters will now have the proper amount of ideas
- Events that Strengthened Monarchists in Power by 2000% now only change it by 100%
- Excluded a number of events which accidentally became available for the Papacy post-Mughals from triggering for the Papacy. This fixes such gems as the Pope throwing an illegal Jubilee and reacting to his own action, and him forcefully reminding the people who is the Pope of the Papal State!
- Extra percentage signs removed from Indian estate loyalty modifiers
- First choice in the Hajj event gives 2.5 republican tradition to Muslim republics.
- Fixed "Cannon Fodder" event firing without an appropriate subject nation to be its target in some circumstances.
- Fixed AI choice weights in the "Increasingly Powerful Monastery" Buddhist event.
- Fixed AI refusing Royal Marriage because of too many diplomatic relations, despite already having Alliance.
- Fixed Chacoan culture have no female names
- Fixed Many Jobs of a Soldier event overtriggering
- Fixed OOS caused by trade nodes not being reset completely after RNW init/load
- Fixed Proliferation of Firearms incident. Now possible to get the isolationist outcome. Incident variable begins at 1, with the outcome events firing at 0-2, 3-4, and 5-6 respectively.
- Fixed Shogunate capital issues in later start dates
- Fixed Sindh being called "Sind" in startup screen text
- Fixed a bug which made the event "Stenka Razin's Cossack Uprising" never happen.
- Fixed a case of overzealous Dutch monarchy, where van Oranje would be reinstated even when the Netherlands remained a republic
- Fixed a fringe case in "A Helping Hand" where consorts could help their family members from beyond the grave.
- Fixed a large number of syntax errors in localisations that were causing blanks to show (kudos to Dayshine for the list of them)
- Fixed a misleading tooltip in the "Oromo Migration" event
- Fixed a mismatch between option texts and option effects when choosing a Shiite Islamic School.
- Fixed a number of issues that caused the titles Primas Germaniae and Legatus Natus to not be unassigned or reassigned correctly in some circumstances.
- Fixed a typo in Vijaynagar's South Indian Trade mission.
- Fixed a typo in army professionalism event "Infiltration of (country)"
- Fixed assimilation bonuses for the Mughals when assimilating Southeast Asians.
- Fixed both Sennar's and Gezira's capitals being called Sennar (Gezira's is now Wad Madani).
- Fixed culture of advisor generated by Mian Mir event
- Fixed custom nation monarch OOS after loading nation from save
- Fixed divorces offending the wrong country or no country when done by non-Catholic countries
- Fixed endgame navy ranking ordinal indicators
- Fixed event "Company interference in local conflicts" so that only local conflicts are interfered in.
- Fixed expel minorities achievement only being attainable in single session
- Fixed four Spanish Missions so that they move the colonial subject's capital rather than resetting Castille/Spain's to the default value (Toledo/Madrid).
- Fixed government form peace treaty not setting legacy reform without Dharma
- Fixed lack of space between effects in Delhi event
- Fixed many obscure legacy country/province/ruler_flags that were referred to but never set (shoutout to Dayshine!)
- Fixed missing % in influence tooltips for Administrative Cadre reforms
- Fixed missing name/desc for "The Education of Daughters" custom idea. The idea is now available in the nation designer again.
- Fixed number of buildings for mission not being updated correctly
- Fixed saves with lots of different expelled minorities crashing
- Fixed scope in coal availability event.
- Fixed scope issue in "Papal State" revival event.
- Fixed several cases where events would affect government reforms after a country was done with reforms.
- Fixed several localisation issues in the event "Intrigues in <capital>".
- Fixed text of "Cossack Aggression" for countries without Burghers and Nobles e.g. the Golden Horde.
- Fixed that forming the Incan Empire did not turn Tribal governments into Empires.
- Fixed that in some cases "Meet the Inlaws" could have the consort coming from a territory.
- Fixed the "Proliferation of Firearms" incident's open and isolationist outcomes being switched.
- Fixed the "Royal Heretic" event checking the consort's origin's religion rather than their own, leading to false accusations of heresy being possible.
- Fixed the localisations of colonising event "Religious Influences" to always refer to the colonising country's missionaries. Fixed some circumstances when it can happen when expelling minorities. Enabled it for the New World.
- Fixed the reallocation of the province's estates when selecting the option "Out of the question" in "Growing Influence of the Urban Elites"
- Fixed the removal of province modifiers at the conclusion of the War of the Roses.
- Fixed the trigger conditions of the "Monastery Founded" Tengri event
- Fixed tooltip for Vijayanagari mission Zanzibari Trade
- Fixed trigger for Ming's "Spread of Christianity" event.
- Fixed trigger in option for "Blackade" event.
- Fixed typo in Citrus Statute policy
- Fixed typo in Kandy adjective
- Fixed typo in Xoconochco's province name.
- Fixed typo in expiring uncontested claims text
- Fixed typos in Primas Germaniae events
- Fixed typos in Taungu missions
- Fixed uncapped liberty desire absolutism exploit
- Fixed various typos found in 1.28 content
- Fixed wrong province id in Five Thones Sikh mission
- Fixed wrong scope for revolutionary event
- Forming Russia will now always correctly set the country as a Tsardom
- Free city AI will no longer take Administrative Divisions government reform
- Grandmasters can no longer be Legatus Natus or Primas Germaniae (this is reserved for Archbishops)
- Guadiana river estuary modifier changed to Guadalquivir
- Gujarat missions now give additional claims, and have some requirements reduced.
- Gujarati Mission "Gujarati Diaspora" will now no longer highlight the entirety of Africa when prompted. Beautiful as it was to behold, East Africa is quite enough for all but the most dedicated megalomaniacs.
- High American tech group cannot be chosen for custom nations outside of Oceania, the Americas and Random New World
- Highlighted estate interactions in tooltip for Indian government reforms
- Holy Orders tooltip will display establish one time effects only if the player country have access to them
- House of Hanover monarchs in Britain are culturally Hanoverian, and rulers in several other countries now also have correctly-assigned cultures.
- Hungarian event "Cum Deo Pro Patria et Libertate" will no longer lead to independence wars where Hungary cannot be forced back into a Personal Union.
- Iberian Wedding will not fire if the future lesser member of the union is currently a war leader.
- Improved description for Trade Kontor Network policy.
- Improved tooltips for Spanish missions
- Improved tooltips in some Spanish and Portuguese missions
- In "Heathens in High Places", you will now always be able to fire your heathen advisor (previously you couldn't if it was an admin advisor)
- In "Times of Need", you can no longer send a country manpower if you have none.
- In Japanese event "Dominates Tea Trade", "No" now really does mean "No" (the event will not fire again one month later).
- In the event "Stolen (trade goods)", paying the province off with 0.2% local autonomy has been corrected to 20%
- Inquisitors generated by the Recruit Inquisitor estate interaction will now always be of your own religion
- Iron spawns in Random New World provinces.
- Japanese lords can cede Nagasaki to Portugal in response to Portugal completing the relevant mission.
- Joining the Community of the Faithful event will no longer fire for countries that have a Muslim religious school, preventing event from firing when switching between different sects.
- Kiche and Xiu's capitals align with what the startup screen says they are
- Knights and Berbers will now get another bonus from their ideas when playing without Mare Nostrum and Golden Century
- Localisation added for several missing entries.
- Lugo now has winter
- Made bold fighter and craven ruler personalities mutually incompatible.
- Magdalena province is moved to the Panama trade node
- Making separate peace with a tributary overlord will no longer remove ex-tributaries from the war
- Mamluks can now generate heirs if Cradle of Civilization is not enabled.
- Marrakesh now uses Moroccan unit models
- Marrakesh's starting heir dies in AD 1472 rather than 5000 BC
- Mescalero is now correctly shown as the primary tag of the Mescalero culture.
- Minority expulsion will now consider cultural unions as properly accepted cultures
- Monastic Orders no longer have the decision available to elevate their Bishopric to an Archbishopric as they are locked at level 1 government.
- Moroccan Ties and Rout the pretenders missions now only auto-completed for MOR forming ADU
- Nagpur, Marathas, and Bharat will now use more interesting elephant models when the Hindu unit pack is enabled
- New Madrassah and Orthodox Cathedral events will no longer be able to target the same province repeatedly
- Parliamentary Bribe "Support Populists" (-5 reform progress) will no longer be selected once you have maxed out your country's government reform potential.
- Pate can now see Zanzibar
- Pate's ruling dynasty changed to match up precisely with Oman's.
- Pirate nations can now spawn from countries with high war exhaustion if they meet the other criteria for pirate spawns.
- Player will now see the Holy Order tab only if they can establish one or there is already one in place
- Polish provincial cities patched to proper place names
- Portuguese mission "Onward to Cathay" and following missions have been moved up one row in the mission interface.
- Pretender rebels no longer increase statist influence by 2000% on enforcing demands
- Provinces are appropriately highlighted for Portugal's 'Trade with Japan' mission.
- Provinces in the Lake Champlain area only belong to the Gulf of St. Lawrence trade node and not also the Ohio trade node
- Prussian Confederation event now requires that TEU or DNZ own and control Danzig
- Reducing trade investment in "Unhappiness Among the Merchants" will displease rather than please the Burghers.
- Removed "2194 - Qilian Mountain" from province history, as it was a duplicate that shared ID with another prov
- Removed duplicate Chichen Itza modifier from Chinckinchel province
- Removed duplicate claims awarded by Brandenburg/Prussian missions
- Removed redundant event option in vaisyas_estate_events.8
- Removed redundant stabhits from breaking to Coptic and Shinto rebels
- Removed references to deprecated (geographic) areas.
- Removed three provinces from the Malacca trade node that were already in the Coromandel node
- Renamed "Romagnan" culture to "Romagnol". Changed the adjectives for Kazakh, Navarra and Trebizont to "Kazakh", "Navarrese" and "Trapezuntine" respectively.
- Resettling peasants in the event "Settling the <province> Steppe" will now cause the province's culture to change correctly
- Restored slot 3 Timurid missions disabled by Dharma
- Revolutionary Rebels will change monarchies to republics without the Dharma DLC
- Revolutionary Republics have their own government name again
- Rise of a Despot event will no longer fire for pirates, and will convert Rev Republics into Rev Empires
- Royalist victory in the English Civil War replaces the English Monarchy government reform with autocracy.
- Russian mission 'The Amur Acquisition' no longer changes Vladivostok's name to Vladivostok
- Ryukyu's tributary status with Ming ends in 1609.
- Show the actual cost of the flagship in macro builder and province view, applying all the modifiers
- Spain's "Found Havana" mission can also be completed by building a counting house
- Spain's Golden Century mission "Claim Hispaniola" now shows the correct number of provinces needed to complete the mission.
- Streltsy events will no longer attempt to change Streltsy Progress if you have Streltsy units but no longer use the Russian government reforms.
- Sumba province moved to the Lesser Sunda Islands area
- Supply range will be properly calculated on savegame load and hotjoins
- Tairona and Miskito will now use Tupi unit models
- The "Conquest of Chichen Itza" province modifier only triggers if the Mayan faith has been reformed
- The "Heretical Advisor" event now checks that the advisor in question is actually a heretic.
- The "Rise of the Marathas" mission no longer tries to fire a Dharma-locked event if the player does not have Dharma enabled
- The "Sought-After Bachelor" modifier is removed in all cases when the monarch marries and when the monarch dies
- The 'Embrace Sikhism' decision automatically grants the 'Strength of the Khalsa' reform, if level 2 government reforms have been unlocked
- The Anglican event "Parliamentary Debate on Doctrine" will only fire if the country has a parliament
- The Aragon-Navarra succession event can now happen even if Navarra is Aragon's vassal.
- The Brahmins will no longer be upset if you pick a talented theologian or local preacher as your heir when playing as a Theocracy.
- The Defecting Privateer event will now only target countries actually engaging in privateering.
- The French Revolution will end if another country becomes the revolutionary target before France can become it
- The Prussian Confederation Revolts event no longer requires TEU to directly own Danzig (removed 'owns_core_province = 43 # danzig')
- The Secularists Among Us event will no longer assign a tier 1 monarchy reform if Dharma is enabled
- The Siddi State of Habsan event will no longer create a war with no war score icon
- The Sikh Rebels' unique rebel flag is restored.
- The Spanish Nation decisions will not falsely tell an Aragonese player with Golden Century on that their missions will change after forming Spain.
- The capital of Tlapacoyan is now also Tlapacoyan
- The compromise option to please both in "Bourgeoisie Request Privileges" will now please rather than displease the Burghers.
- The description of Age of Discovery objective "Control Centers of Trade" now specifies that you need level 2 or 3 centers of trade to achieve it.
- The event "Bible Printed" can no longer happen in provinces that are non-Christian, outside of Europe (e.g. colonies) or have not started embracing Printing Press.
- The event "Growth of Regimental Towns" can no longer repeat in the same province
- The event "Non-Brahmin Religious Movements" options' effects are now displayed in succint custom tooltips
- The event "The Evangelical Mission" will no longer target trade company provinces (which cannot be converted)
- The event chain "Education of a (Prince)" will now be interrupted should said Prince die.
- The icons for the American Republic and Federal Republic have switched
- The nobility estate is not present in a country if the player does not have Dharma and the country has a parliament.
- The nobility estate will not appear in countries with either the American Republic or Federal Republic reforms.
- The pirate leaders Black Caesar, Michel de Grammont and François l'Olonnais will now show up with their correct cultures (Yoruba, Cosmopolitan French and Cosmopolitan French) when spawned.
- The province modifier "Home of Consort" will now be removed correctly if your ruler/consort dies/is divorced.
- The ruler culture event "The Court of (Ruler)" can no longer recur for the same ruler.
- Tooltip added to "Become Horde" government reform for Tribals, stating the modifier bonuses the Steppe Nomads reform provides
- Trade Company Investment alert should not make the game stutter anymore
- Tributary event "Rewarding Loyalty" will now target a tributary rather than a random subject.
- Trigger for "Commercial Conflict in the Indian Ocean" event fixed
- Trinidad now firmly in South America rather than being on two continents at once
- Updated British missions for India map changes
- Updated Mare Nostrum achievement province requirements
- Updated highlighting for Russian Partition Poland mission
- Various events which are not appropriate for colonies will no longer happen for colonies.
- Venetian mission Monopolize Adriatic Trade now requires trade share rather than strongest trade power
- You can no longer be asked whether you wish to support France during her religious wars when at war with France.
- You can no longer bribe parliamentary seats for free using "Allow Use of Crown Lands" as the Celestial Empire.
- Yusuf V Nasrid (from the Granadan Succession Crisis) will now show as Yusuf V Nasrid, not Yusuf I of V Dynasty. Similarly, Dimitri (from the Time of Troubles disaster) will no longer show as Dimitri I of I Dynasty.
- Zaporozhie has a core on Ekaterinoslav from historical starts 1555 to 1775
- Zaporozhie is now a cossack republic in all historical starts where present, and can get the cossack reform in-game if it's a republic without it already.
- add_manpower effect will now properly work with small quantities
- attrition reduction for fleet instead of exploration range when El Dorado DLC is disabled
- has_holy_order_trigger now correctly includes Muslim holy orders. This fixes several issues with missions and achievements when playing as a Muslim nation.
- in random nations setup nation-specific modifications are disabled
- is_city line added to several inhabited provinces in Africa and the Philippines
- nations with their capital in colonial regions will no longer be able to expel minorities from to old world to the new
- natives will no longer be bothered by naval doctrine alerts
- raiding will now properly check relations with target country instead of its tributary overlord
- tributaries will no longer be immune to coalitions and also properly call the defender of faith when attacked
- when something prevents the flag cache to be rebuilt, keep the new version in memory and try the next start
- Generates idea sets for converted countries again
- Fixed wrong calculation on increase over year on missionary maintenance
- Advanced pirate governments will now have the proper skull icon for their faction when playing without Dharma

by CODEX

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